A 3D game essentially consists of two parts of software that allow it to run on a computer. These are the Game Engine, and the Game Data.
The Game Engine is the actual program, the software written in C, C++ or Visual C++ that is responsible for generating everything you see and hear. When the player interacts with the game, the Engine provides the necessary response.
The Game Data is what the Engine works on. Data could be graphic files, sound files, music files, level information, configuration information, etc.
Game Engine |
Game Data |
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